What a realistic MVP budget looks like in 2026
The line items that decide the cost of a first release, and the ones founders usually leave out.
One team for product design, engineering and releases, for founders and product teams launching or scaling a SaaS or mobile product.
“They work like part of our own team. Same standups, same board, and they push back when a decision is wrong.”
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Most products need several of these in the first year. An MVP grows into a platform, and a web app often gains a mobile companion.
A first version scoped around the riskiest assumption, built on code you keep after launch.
Multi-tenant apps with sign-up, roles, subscription billing, onboarding and an admin panel.
iOS and Android apps from one codebase, sharing the back end and accounts with your web product.
User research, flows and a design system, so new features look and behave consistently.
Event tracking, feature flags and staged rollouts, so every release is measured.
Profiling, caching and infrastructure work for when usage grows faster than the code.
Hiring in-house compared with a Leapstrat product team. Many clients do both: we build the first releases while they hire, then hand over.
One of our two founders joins the workshop and stays on the project as your point of escalation.
Engineers on shift 09:00–23:00 IST: 4.5 hours with US Eastern, a full working day with the UK and Europe.
Code, docs and the release process are kept ready for your own team to take over.
Hiring your own team later? We document as we go and can help you interview.
How a handover works →You test a prototype with real users before build starts, and see working software every two weeks after that. The bar shows a typical MVP, week by week.
We agree on the users, the problem and the smallest release that proves it, then rank features by risk.
You get: MVP scope, roadmap and estimateA clickable prototype of the core flows, tested with a handful of real users before any code is written.
You get: Tested prototype and design systemTwo-week sprints with a demo at the end of each. Analytics and crash reporting go in from the first sprint.
You get: Working builds every two weeksProduction setup, monitoring, app store submission and a planned go-live, with engineers on hand.
You get: Live product and launch checklistThe roadmap is reviewed against usage data, with fixes and new features shipped every sprint.
You get: A release every sprintMost founders start with a fixed scope MVP, then move to a dedicated pod for the releases after launch. You can switch between releases.
Users onboarded in the first three months
Bring the idea or the pitch deck. On a 30-minute call we will suggest what to build first, what to leave out and what it should cost.
The sector sets the rules for data, payments and app store review. We use well-supported technology so the engineers you hire later can pick the code up quickly.
Cost, ownership and life after launch. Anything else, ask on the call.
Most MVPs fall between $40k–$90k. It depends on the number of platforms, integrations and team size. After a 30-minute call we send a written estimate within one working day. It lists the team, the timeline, the assumptions and what is excluded.
Yes. Many clients have a technical co-founder or an in-house designer. We fit around them, work in your repositories and tools, and agree who owns which decisions in the first week.
You do, from the first commit. Repositories, cloud accounts, app store listings and design files sit in your name, and IP is assigned to you in the contract.
Most clients keep a dedicated pod for growth releases: fixes, monitoring and new features every sprint, prioritised against usage data. You can scale the team up or down between releases.
Yes. We start with a two-week codebase audit covering architecture, tests, security and release process, then send a fix-first list before taking on new features.
Yes, and we plan for it. We document as we go, can help you interview, and hand over the code, the docs and the release process when your team is ready.

The line items that decide the cost of a first release, and the ones founders usually leave out.

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Send the details for a written estimate within one working day, or talk it through with one of our founders first.